Tuesday, November 11, 2014

Magic

There are lots of opinions on the first edition magic system. Broken - is what you hear quite often. The later Realm Of Sorcery didn't get a lot of love either. Magic got a proper revamp in second edition. At last it worked. 

Well... really? 

I already mentioned that Second was a somehow tamed version of First. A proper roleplaying game. Magic became - rule wise - a much easier, more approachable, more scalable and balanced system. 

Honestly, I like the first edition system. Yes, clunky, unfair and weird. But, isn't that exactly the point of magic in Warhammer? In a wonderful, most likely unplanned way, the rules add to the mystery of magic I'm WFRGP. 



I would say I am pretty on top of First rules. Anyhow, I have to go back every now and then to reread the magic section. Whenever I think I am on top... it slips. How much does it cost to advance? What is the process of learning spells? 

Magic is a horrible, deceiving beast! It doesn’t want to be understood. You can’t claim it. That’s Oldhammer!



Or, I am just getting old.

4 comments:

  1. Hi there, I've been enjoying the posts so well done. Can I recommend you add the follower gadget to your blog? It is tucked away in the 'more gadgets' section of the gadget page. It's the best way to be seen regularly by subscribers.

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  2. Always read the spines of the books, especially in a Tony Ackland picture. He had a sneaky way of putting hilarious titles in.

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